Android 16 Introduces Wide-Ranging Features and Changes
Google has released Android 16, now available for supported Pixel devices. The new release introduces a wide range of new APIs and changes, some of which affect existing apps and require developers to update their code. Material 3 Expressive, the new paradigm for Android user interfaces, is not yet included and will roll out later this year.
SwiftUI for iOS 26 Embraces LiquidGlass, Introduces WebView and Rich Text Editing
At WWDC 2025, Apple unveiled the latest iteration of its declarative UI framework, SwiftUI, featuring two major additions: a new SwiftUI-native WebView type and support for rich-text editing within TextView controls. The update also brings a plethora of additional improvements and new performance tools.
Google Previews Gemini's Agent Mode in Android Studio Narwhal
Google has announced the integration of Gemini in Android Studio’s Agent Mode into the latest canary release of Android Studio, Android Studio Narwhal preview. According to Google, the new Agent Mode is designed to handle multi-step development tasks that span across several files.
Gemma 3n Introduces Novel Techniques for Enhanced Mobile AI Inference
Launched in early preview last May, Gemma 3n is now officially available. It targets mobile-first, on-device AI applications, using new techniques designed to increase efficiency and improve performance, such as per-layer embeddings and transformer nesting.
Arm Scalable Matrix Extension 2 Coming to Android To Accelerate On-Device AI
Available in the Armv9-A architecture, Arm Scalable Matrix Extension 2 (SME2) is a set of advanced CPU instructions designed to accelerate matrix heavy computation. The new Arm technology aims to help mobile developers to run advanced AI models directly on CPU with improved performance and efficiency, without requiring any changes to their apps.