How Facebook Improved their iOS App Start Time

Facebook engineer Natansh Verma explained how they managed to reduce the launch time of the Facebook app for iOS and shave a few seconds off by streamlining their dependencies and using UDP priming.

Most Common Issues Caused by Mobile Fragmentation

Device fragmentation can be a serious hindrance to providing great mobile user experiences. A review of the most common issues faced by developers.

With Flutter, Google Aims Dart to Mobile App Cross-Development

Flutter is a new open-source framework built by Google that aims to enable cross-platform development using a single Dart codebase on iOS and Android. It aims to provide high performance and 60fps, jitter-free experiences on both platforms.

JetBrains CLion Adds Support for Swift on Linux and OS X

Thanks to Apple open sourcing Swift compiler and libraries earlier this month, JetBrains added support for Swift to its cross-platform IDE, CLion, running both on Linux and OS X.