Google Released LiquidFun 1.1, Open-source 2D Physics Engine
Google announced 1.1 release of LiquidFun, an open-source 2D physics engine including fluid simulation. The engine opens new possibilities to both game developers and UI designers, says Google. LiquidFun now officially supports iOS in addition to Android, Linux, and OS X.
Cloudbreak, New Hadoop as a Service API, Enters Open Beta
Cloudbreak, a new open-source and cloud-agnostic Hadoop as a Service API, is now open for beta access to application developers and enterprises. SequenceIQ, Cloudbreak’s maker, claims that its freely available product will make it easier to manage and monitor on-demand Hadoop clusters while also abstracting their provisioning.
Lessons Learned Building Distributed Systems at Bitly
At the Bacon Conference last May, bitly Lead Application Developer Sean O’Connor explained the most relevant lessons bitly developers learned while building a distributed system that handles 6 billions clicks per month.
F# Native App Development on iOS and Android
F# has supported both iOS and Android native programming through Xamarin since at least Xamarin 4.8 and can be efficiently used to create native apps on both platforms. Let’s give a look at some experience reports.